Hi developers, Here’s all the things you can use and then them explained:
Make a patch.properties file and Place it in the Root of your ZIP in plain text and put this in it:
minecraft > /
resources > /
mod_SdkFps.properties > /
mod_SdkGuns.properties > /
mod_SdkUtility.properties > /
It’s pretty self explanatory
Here are the Tags:
[Name] (to set the name of your mod)
This is a little more complicated:
SDKs Mods is incompatible with minecolony
Now minecolony as of yet doesn't have a properties file - So the name could be anything!
What you need to do is to set this as little as possible whilst still containing the name...
tag: minecolony (ok)
tag: MineColony (ok)
tag: MineColony023 (Won't work)
To use the ones above you’ll have to type the file path relative to the opening of the .zip
you can then use it like this:
mod_SdkFps.properties > /SDKsGuns/anotherfolder/Another/
that would send the file:
mod_SdkFps.properties TO %appdata%/.minecraft/SDKsGuns/anotherfolder/Another/
You get the gist!
Tags Coming Soon: